Regardless of a good first impression, Micetopia can’t go the space. Enticing pixel artwork visuals don’t compensate for the extremely repetitive gameplay.
The plot begins with a village elder informing you that everybody was taken to the caves and wishes saving. Later you’ll discover on the market’s a inexperienced illness infecting and spreading. This story is effectively sufficient for a recreation pushed by exploration and platforming.
Micetopia does a number of issues proper in comparison with different “Metroidvania’s” revealed by Ratalaika. It doesn’t undergo from one-hit-fails, has an incredible, helpful map, optionally available hidden extras, good music, and controls usually effectively. However there are just a few key areas the place a few of its selections don’t appear fully thought out, that negatively affect enjoyment.
As an example, some backtracking is the established order for video games like this. However Micetopia teases an answer, solely to not absolutely notice it. Whereas a number of portals can shortly take you again to the village, there’s just one to return. Every portal replaces the present. So whereas this was a good suggestion, it ended up being executed in a subpar style.
Upgrades are one other space that displays some curious considering. Whereas these are sensible additions on paper, the improve prices are fairly ridiculous. Tons of of inexperienced stones (performing like forex) are wanted, but you solely purchase them one or two at a time. Sadly, the developer acquired carried away with the grind facet, and I believe it was to pad the sport out.
As I discussed initially, Micetopia has enticing pixel artwork. The village and forest fare greatest, as they’re shiny and colourful. The caves, the place you’ll spend a lot of the sport, are a lot darker. The enemies suffice, and a few are simple to keep away from; that is good, because the collision detection may use some work. One enemy blends into the background surroundings, making for an inexpensive hit.
I’m not acquainted with Ninja Rabbit Studio. But it surely’s a disgrace to see their recreation that I believed I’d suggest wind up being a subpar affair. This exploration platformer pulls off the necessities, however the period of time spent backtracking and grinding for upgrades feels far more wasteful reasonably than satisfying. Micetopia wound up barely disappointing, however I’ve seen sufficient positives that I’ve some optimism for the studio’s subsequent launch.