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CALL of Duty Warzone 2.0 has just been released, and now everyone can get involved with Call of Duty’s multiplayer.
In addition to the Al-Mazrah map, there are a number of new game mechanics that have been added since the original Warzone released.
Warzone 2.0 is finally here.
One of these new mechanics is interrogation, where you interrogate enemies to discover extra information.
To find out what the benefits are of interrogation in Call of Duty Warzone 2.0, read below.
How to interrogate enemies in Call of Duty Warzone 2.0
In order to interrogate your enemies in Warzone 2.0, you first have to damage your opponent severely.
Once you see your foe down on the ground and close to death, you can begin the interrogation.
Press the button that lights up when instructed, but be careful, as pressing the wrong one will probably have you take him out instead.
This will make your operator hold a knife to the enemy’s throat, and pull out an electronic device with a loading bar.
Once the bar is full, your interrogation is complete. It’s not clear what’s going on but it’s like you’re downloading their memories.
You can interrogate enemies in both battle royale mode, and the new extraction mode, DMZ.
Why interrogate in Warzone 2.0?
You are vulnerable during interrogation in Call of Duty, but the rewards are well worth it.
You’ll receive information about the player’s teammates on the map as soon as you interrogate them.
Red pings will mark their locations on the mini-map, and you see the silhouettes of their operators, as well as any equipment they’ve placed.
This effect ends when either the interrogated enemy dies or is revived by their teammate, so you will have to act quickly in order to use the information.
What can you do when being interrogated in Warzone 2.0?
As you lie on the ground bleeding out with a knife to your throat, it may feel that there is little you can do about it.
However, during the interrogation, you can shout for help which will alert your teammates to your location and situation.
It will also show them the location of the interrogator, making them easier to target.
Interrogation adds a new layer to the team tactics, and will definitely shake up the meta.
Written by Marco Wutz and Georgina Young on behalf of GLHF.
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